The Crusher is a hand trainer with a built-in app that records your training and makes it motivating. While you train, you crack virtual nuts in the app and climb through different levels. That makes grip training playful and challenging, perfect for improving your own strength.
Note: role labels apply to all genders.
Role
Research
User Experience
Product Design
Timeframe
Apr 2023 - Jul 2023
Crusher hand trainer & app

Crusher app screens
The design of the Crusher hand trainer app stands out from cluttered fitness apps through simplicity and elegance. It uses the aesthetic-usability effect, which says that aesthetically pleasing designs are perceived as more user-friendly.
The clear interface focuses on the essential functions, reduces cognitive load and allows focused training. Warm tones and wood elements in the app pick up the nut theme and create a visual link to the physical hand trainer made of walnut wood. This supports a coherent experience and underlines the central idea of cracking nuts. The hand trainer and the app on their own act as a trigger to crack nuts.
Complex data is shown through intuitive graphics and illustrations, which makes the app accessible across ages. Overall, the UX/UI design of the app and the physical product brings together simplicity, elegance and function into a coherent, thematically consistent experience.
At the beginning I developed ergonomic grips that were meant to account for the shape of the hand and fingers. But there are too many different hand and finger sizes, so I decided to drop the idea and use a smooth surface instead. One element kept from these experiments is the taper of the wooden grip at the end, which also supports the little finger while gripping.

Crusher sketches (ergonomic grip)
Gamification and rewards are crucial for creating products that build new habits.
"Kill your darlings": no matter how much time went into an idea, if it does not work, you should let it go. The goal is to design the best possible product, not to keep everything just because a lot of time went into it.


Crusher hand trainer (final renderings)


